Policies

End User License Agreement

The legal terms governing Atelier — the perpetual license, restrictions, support commitment, warranty, and dispute resolution.

Last updated: 2026-05-08

Draft — Not Final. This End User License Agreement is a working draft prepared for Dunamis Studios products. It has not yet been reviewed by a licensed attorney. The final version will be reviewed and approved by counsel prior to commercial release of any product using this agreement.

End User License Agreement

Product: Atelier Version: 1.x Effective Date: 2026-05-08 Licensor: Dunamis Studios LLC (a Florida limited liability company), or its predecessor sole proprietorship operating as "Dunamis Studios" until LLC formation completes.


1. Acceptance

By installing or using the Software, you (the "Licensee") agree to be bound by the terms of this Agreement. If you do not agree, do not install or use the Software. If you have already paid for the Software and do not agree to these terms, you may request a refund within the refund window described in the separate Terms of Sale.

2. Definitions

  1. Software means the Atelier application as delivered by Dunamis Studios, in source or compiled form, including any documentation and bundled assets.
  2. Source Code means the human-readable form of the Software's source files, as provided by Dunamis Studios at time of purchase.
  3. Licensee means the individual or business entity that purchases a license to the Software.
  4. Licensor means Dunamis Studios, as defined at the top of this Agreement.
  5. Modification means any change, addition, or removal made by Licensee to the Source Code or Software.
  6. Derivative Work means any new software that incorporates, is built on, or is materially derived from the Source Code.
  7. Service Offering means any arrangement in which the Software's functionality is made available to one or more third parties over a network, whether for a fee or free of charge.
  8. License Key means the unique credential issued by Dunamis Studios upon purchase that activates and authorizes use of the Software under this Agreement.
  9. Authorized User means an employee, contractor, or third-party consultant of the Licensee who is permitted by Licensee to use the Software for the Licensee's internal business purposes, subject to the terms of this Agreement.

3. License Grant

Subject to Licensee's compliance with this Agreement, Dunamis Studios grants Licensee a perpetual, worldwide, non-exclusive, non-transferable (except as provided in Section 18) license to:

  1. Install and use the Software on up to three (3) computers operated by the Licensee for the Licensee's own business purposes, subject to the activation limits in Section 6 and the deactivation rights in Section 6.
  2. View, modify, and recompile the Source Code for the Licensee's own internal business purposes.
  3. Make backup copies of the Software and Source Code for archival and disaster-recovery purposes.

This license is granted upon payment of the license fee for the version of the Software identified above and issuance of a valid License Key, and continues unless terminated under Section 19.

4. Evaluation Use

  1. Dunamis Studios may, at its discretion, make a time-limited evaluation version of the Software available without charge so that prospective Licensees can determine the Software's suitability for their needs.
  2. Use of an evaluation version is permitted only for the period stated in the evaluation distribution, and only for evaluation purposes. Continued use beyond the evaluation period requires the purchase of a paid license.
  3. The evaluation version is provided under the same warranty disclaimer and liability limitations as the paid Software (Sections 13 and 14). All restrictions in Section 5 apply equally to evaluation use.
  4. If no evaluation version is offered for the Software, every installation and use requires a valid License Key from time of first installation.

5. Restrictions

Licensee's rights under this Agreement are subject to the following restrictions:

  1. No Redistribution. Licensee may not distribute the Software or Source Code, in original or modified form, to any third party.
  2. No Sublicensing. Licensee may not grant any sublicense to the Software.
  3. No Resale. Licensee may not sell, lease, rent, or otherwise commercially transfer the Software, except as permitted under Section 18 (Transfer and Assignment).
  4. No Service Offering. Licensee may not host, deploy, or operate the Software (in original or modified form) as a hosted service, software-as-a-service offering, application-service-provider service, multi-tenant platform, or any similar arrangement that provides the Software's functionality to third parties, whether for a fee or free of charge. This restriction is fundamental to the commercial viability of the Software and applies regardless of how the Service Offering is structured, named, or marketed.
  5. No Public Source Distribution. Licensee may not publish the Source Code, or any substantial portion of it, on any public source code repository, file-sharing service, or other publicly accessible platform.
  6. No Removal of Attribution. Licensee may not remove, obscure, or alter copyright notices, attribution to Dunamis Studios, license notices, or "Powered by Dunamis Studios" markings within the Software's user interface or Source Code.
  7. No Reverse Engineering for Competing Products. Licensee may not reverse-engineer, decompile, or disassemble the Software for the purpose of creating a competing product.
  8. No Use to Develop Competing Software. Licensee may not use the Source Code as the foundation for developing software that will be commercially distributed in competition with Dunamis Studios products.

A breach of any restriction in this Section 5 is a material breach of this Agreement and is subject to the cure-and-termination process in Section 19.

6. License Keys and Activation

  1. Upon purchase of a license, Dunamis Studios will issue a License Key to the Licensee. The License Key is the credential that activates and authorizes use of the Software under this Agreement.
  2. Licensee is solely responsible for maintaining the confidentiality and security of the License Key. Licensee may not distribute, share, publish, post, or otherwise make the License Key available to any third party that is not an Authorized User.
  3. Loss, distribution, or disclosure of the License Key by Licensee, whether intentional or negligent, is a breach of this Agreement. Upon such loss or disclosure, Dunamis Studios may, at its discretion, require payment of a reinstatement fee before issuing a replacement License Key.
  4. Dunamis Studios may revoke a License Key that has been distributed or used in breach of this Agreement, including License Keys that appear in publicly accessible locations or that have been used by parties other than the Licensee and its Authorized Users. Revocation does not entitle the Licensee to a refund.
  5. The License Key is tied to the Licensee identified at the time of purchase. Transfer of the License Key follows the rules in Section 18 (Transfer and Assignment).
  6. License activation requires an active internet connection on first launch and periodically thereafter for ongoing operation. The Software phones home to verify license status and update the activation record.
  7. Each License entitles the Licensee to activate the Software on up to three (3) devices. The Licensee may deactivate any device at any time via the in-app Settings menu or the customer portal at dunamisstudios.com to free an activation slot for use on another device.
  8. After successful first activation, the Software will function offline for up to thirty (30) days between successful heartbeat checks. After thirty days without a successful heartbeat, the Software will lock until the next successful activation check.
  9. First-launch activation requires internet connectivity within seven (7) days of license entry. If no successful activation occurs within seven days, the provisional license expires and a new activation must be performed.
  10. Dunamis Studios may revoke a License Key at any time for breach of this Agreement, refund, or other cause. Revocation may be effective immediately or after a grace period at Dunamis Studios' discretion.

7. Authorized Users and Licensee Responsibility

  1. Licensee may permit its Authorized Users to access and use the Software solely for the Licensee's internal business purposes.
  2. Licensee is responsible for ensuring that every Authorized User complies with the terms of this Agreement. Any act or omission of an Authorized User that would constitute a breach of this Agreement if committed by the Licensee is deemed a breach by the Licensee.
  3. Licensee shall indemnify Dunamis Studios for any third-party claims arising from an Authorized User's breach of this Agreement, subject to the liability limitations in Section 14.
  4. Licensee shall promptly notify Dunamis Studios upon learning of any unauthorized use, distribution, or disclosure of the Software, Source Code, or License Key by any Authorized User or other party.

8. Intellectual Property

  1. Dunamis Studios retains all copyright and intellectual property rights in the original Software and Source Code. No rights are transferred to Licensee except the license expressly granted in Section 3.
  2. Modifications and additions made by Licensee for their own use are owned by Licensee, but Licensee's right to use them remains bounded by the restrictions in this Agreement, including the prohibition on redistribution and Service Offerings.
  3. No trademark rights are granted under this Agreement. The names "Dunamis Studios," "Atelier," and any associated logos, wordmarks, and product designs remain the property of the Licensor.

9. Source Code Provision

  1. The Source Code is provided to Licensee as part of the purchase. This is not an open-source license. The Source Code is licensed under the same terms as the compiled Software, including all restrictions in Section 5.
  2. Licensee's right to modify the Source Code is for internal business use only. Modified Source Code may not be redistributed, sublicensed, deployed as a Service Offering, or used as the foundation for a Derivative Work distributed to any third party.
  3. Source Code for future versions of the Software is provided only with a valid license to those versions. A license to the version identified at the top of this Agreement does not grant rights to source code of any later major version.

10. Updates and Major Versions

  1. Bug fixes and minor version updates within the same major version are provided to Licensee at no additional charge for as long as Dunamis Studios continues to operate that major version. There is no time limit on bug-fix availability tied to the date of purchase.
  2. Dunamis Studios is committed to actively supporting each major version of the Software with bug fixes and security patches. Continued operation of a major version is a commercial commitment by Dunamis Studios, not an open-ended legal guarantee. Dunamis Studios reserves the right to discontinue support for a particular major version with reasonable advance notice to Licensees, in which case Licensee retains the right to continue using the discontinued version under this Agreement.
  3. Major version upgrades require purchase of a separate major version upgrade license. The terms of any such upgrade license will be those in effect at the time of upgrade purchase. Existing Licensees may be eligible for loyalty pricing on major version upgrades, as described in the separate Terms of Sale.
  4. Licensee is not required to upgrade and may continue using the version of the Software identified at the top of this Agreement indefinitely, subject to the terms of this Agreement.

11. Support and Custom Engagements

  1. Bug-fix support is provided on a best-effort basis at no additional charge, with no time limit, as described in Section 10. No specific response time or fix time is guaranteed under this Agreement.
  2. Licensees requiring guaranteed response times, dedicated support hours, or service-level commitments must purchase a separate support agreement.
  3. Licensees who, after purchasing and using the Software, wish to commission custom development work — for example, bespoke features, integrations specific to their business, or larger Modifications — may engage Dunamis Studios under a separate Statement of Work that supplements but does not modify this Agreement. Such custom engagements are not part of the standard license fee and are priced separately.

12. Limited Warranties by Dunamis Studios

Dunamis Studios warrants and represents that, as of the date of delivery of the Software:

  1. Dunamis Studios has the right, title, and authority to grant the license rights granted under this Agreement, and is not party to any agreement, covenant, or encumbrance that conflicts with this Agreement.
  2. To the best of Dunamis Studios' knowledge, the Software does not infringe upon or violate any patent, copyright, trade secret, or other proprietary right of any third party.
  3. The Software, as delivered by Dunamis Studios, is not knowingly contaminated by harmful code, including but not limited to viruses, worms, trojans, ransomware, or other self-propagating program instructions designed to damage or disrupt the Licensee's systems.

These limited warranties are the only affirmative warranties made by Dunamis Studios. They are subject to the warranty disclaimer in Section 13 and the liability limitations in Section 14.

13. Warranty Disclaimer

Except for the limited warranties expressly set forth in Section 12, the Software is provided "AS IS" and "AS AVAILABLE." To the maximum extent permitted by applicable law, Dunamis Studios disclaims all other warranties of any kind, whether express, implied, statutory, or otherwise, including but not limited to:

  1. Any warranty of merchantability;
  2. Any warranty of fitness for a particular purpose;
  3. Any warranty of non-infringement beyond the limited warranty in Section 12.2;
  4. Any warranty that the Software will operate uninterrupted or error-free;
  5. Any warranty that the Software will meet Licensee's requirements or expectations.

Licensee bears the entire risk as to the quality and performance of the Software, except as expressly warranted in Section 12.

14. Limitation of Liability

To the maximum extent permitted by Florida law:

  1. Dunamis Studios' total cumulative liability for any claim arising from or related to the Software, regardless of the form of action, is limited to the amount the Licensee actually paid for the license to the version of the Software at issue.
  2. In no event shall Dunamis Studios be liable for any consequential, incidental, indirect, special, exemplary, or punitive damages, including but not limited to lost profits, lost revenue, lost data, lost goodwill, or business interruption, even if Dunamis Studios has been advised of the possibility of such damages.
  3. Licensee is solely responsible for backing up Licensee's data and the data of Licensee's clients. Dunamis Studios is not responsible for data loss of any kind.
  4. The limitations in this Section 14 apply regardless of the legal theory under which liability is claimed and regardless of whether any limited remedy is found to have failed of its essential purpose.

15. Privacy and Data Handling

  1. The Software does not collect telemetry, usage data, or analytics from the Licensee's machine by default. The Software runs locally on Licensee's hardware. Wedding data, vendor data, contracts, and all other customer-entered business data are stored exclusively on the Licensee's machine in a local SQLite database, and are not transmitted to Dunamis Studios.
  2. No Licensee data, and no data belonging to Licensee's clients, leaves the Licensee's machine unless Licensee explicitly configures an integration to a third-party service. Any such integration is the Licensee's responsibility, including any required data-processing agreements with the third-party provider.
  3. Dunamis Studios is not a data processor, data controller, or sub-processor of the Licensee's clients' data under the General Data Protection Regulation (GDPR), the California Consumer Privacy Act (CCPA), or any similar privacy regulation. Licensee remains the sole controller of any personal data processed using the Software.
  4. Future versions of the Software may introduce optional telemetry. If introduced, telemetry will be off by default and will require explicit opt-in via a clearly labeled setting in the Software's user interface. Telemetry will never be enabled without affirmative Licensee consent.
  5. License activation and heartbeat traffic transmits only the License Key identifier, the device's hardware fingerprint hash, and the running version of the Software. No wedding data, no vendor data, no customer data of any kind is transmitted as part of license activation or heartbeat.
  6. License activation and heartbeat data is retained by Dunamis Studios solely for the purposes of license enforcement, fraud prevention, and customer support. Activation records are retained for the lifetime of the License plus seven (7) years for tax and audit purposes.

16. Export Controls

  1. Licensee may not export, re-export, ship, transfer, transmit, or otherwise distribute the Software, in whole or in part, in violation of any applicable export-control laws or regulations, including but not limited to the U.S. Export Administration Regulations issued by the U.S. Department of Commerce, the U.S. International Traffic in Arms Regulations, and any sanctions programs administered by the U.S. Department of the Treasury's Office of Foreign Assets Control (OFAC).
  2. Licensee represents and warrants that Licensee is not located in, under the control of, or a national or resident of any country or region subject to a comprehensive U.S. embargo, and is not on any U.S. government list of restricted, denied, or sanctioned parties.
  3. Unless specifically authorized in writing by Dunamis Studios and in compliance with applicable law, Licensee shall not export the Software under any circumstances.
  4. This Section 16 survives termination of this Agreement.

17. Marketing Reference

  1. Dunamis Studios may publicly reference the Licensee's business name and industry as a Dunamis Studios customer for case study, portfolio, or social-proof purposes, unless Licensee opts out by written notice to the email address in Section 23.
  2. Use of Licensee's logo, photographs, work product, or written or recorded testimonials requires separate written permission from Licensee. The general right to reference business name and industry under Section 17.1 does not grant any of those further rights.

18. Transfer and Assignment

  1. Licensee may not transfer this license except as part of a complete sale of Licensee's business, and only upon (a) prior written notice to Dunamis Studios identifying the new owner, and (b) the new owner's written agreement to be bound by this Agreement. Any attempted transfer that does not satisfy both conditions is void.
  2. Dunamis Studios may freely assign this Agreement, in whole or in part, including assignment from the current sole proprietorship to Dunamis Studios LLC upon LLC formation, without Licensee consent and without notice. References to "Dunamis Studios" or the "Licensor" in this Agreement include any such successor or assignee.
  3. If Licensee is an individual, the license may transfer upon Licensee's death or legal incapacity to Licensee's heirs or designated business successors, subject to the terms of this Agreement and to written notice to Dunamis Studios within a reasonable time after the transfer.

19. Termination

  1. The license granted under this Agreement is perpetual unless terminated for material breach of Section 5 (Restrictions), Section 6 (License Keys), or Section 7 (Authorized Users and Licensee Responsibility).
  2. Upon written notice from Dunamis Studios identifying a material breach, Licensee has thirty (30) days from receipt of the notice to cure the breach.
  3. If Licensee fails to cure within the thirty-day period, the license terminates automatically. Upon termination, Licensee must immediately cease all use of the Software, delete all copies of the Software and Source Code in Licensee's possession, and destroy any Modifications or Derivative Works that incorporate Dunamis Studios Source Code.
  4. No refund is owed to Licensee on termination for breach.
  5. Licensee may discontinue use of the Software at any time. Refund eligibility for any discontinuation is governed solely by the separate Terms of Sale and is not addressed by this Agreement.
  6. The provisions of Sections 8, 13, 14, 15, 16, 19.3, 20, 21, and 22 survive termination of this Agreement.

20. Governing Law and Disputes

  1. This Agreement is governed by, and construed in accordance with, the laws of the State of Florida, without regard to its conflict-of-laws principles.
  2. Any dispute arising from or related to this Agreement must be brought in the state or federal courts located in Florida (specific county to be designated upon LLC formation). The parties consent to the personal jurisdiction of those courts.
  3. Before initiating litigation, the parties agree to a thirty (30) day good-faith negotiation period beginning on the date the disputing party delivers written notice of the dispute to the other party.
  4. The prevailing party in any dispute arising under this Agreement is entitled to recover its reasonable attorney fees and costs from the non-prevailing party.
  5. Licensee waives the right to participate in any class action, collective action, or representative action against Dunamis Studios. Disputes must be resolved on an individual basis.
  6. To the extent permitted under Florida law, Licensee waives the right to a trial by jury for any dispute arising under this Agreement.
  7. The parties agree that no provision of the Uniform Computer Information Transactions Act (UCITA), or any similar provision adopted by any state or other jurisdiction, shall apply to this Agreement.

21. Severability

If any provision of this Agreement is held by a court of competent jurisdiction to be invalid, illegal, or unenforceable, that provision shall be modified to the minimum extent necessary to make it enforceable, or, if modification is not possible, severed from this Agreement. The remaining provisions of this Agreement remain in full force and effect.

22. Entire Agreement

  1. This Agreement, together with any separate Statement of Work for custom engagements and the Terms of Sale, constitutes the entire agreement between the parties regarding the Software. It supersedes all prior or contemporaneous oral or written communications, proposals, representations, and understandings related to the Software.
  2. No oral statements, prior negotiations, or marketing materials are binding on either party unless incorporated in a writing signed by both parties.
  3. Amendments to this Agreement require a written agreement signed by both parties; provided, however, that Dunamis Studios may unilaterally modify this Agreement for new versions of the Software. Licensee's existing license to existing versions is governed by this Agreement as it existed at the time of Licensee's purchase, and is not affected by any later modification adopted for new versions.

23. Contact

Questions regarding this Agreement should be directed to:

legal@dunamisstudios.com

24. Acceptance Acknowledgment

By clicking "I Agree" during installation, by installing the Software, or by using the Software in any way, Licensee acknowledges that Licensee has read, understood, and agreed to be bound by this Agreement.